Kids in the attic
Founded by industry veterans Rick Hershey and Lucus Palosaari, Kids in the Attic is a prominent TTRPG (Tabletop Role-Playing Game) company known for its innovative and imaginative game designs. With a shared passion for storytelling and game mechanics, Rick and Lucus bring decades of combined experience to their creations. Kids in the Attic specializes in crafting diverse tabletop experiences that range from whimsical adventures to chilling horror scenarios, catering to a wide audience of players who seek memorable and immersive gaming experiences.
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Welcome to the Real America.
Not the one in schoolbooks or postcards.
The one hidden in the dust, behind the trees, under the floorboards.
The one still whispered about when the fire burns low.
Folklore Americana is a tabletop RPG of folk horror, forgotten stories, and rural dread—set during the dying days of the Great Depression. Travel the haunted backroads of a country cracking at the seams, where something old has stirred and the Devil walks in boots.
Grab your hammer and gun, your hymnal, or your hex.
You’re not here to save America.
You’re here to survive it.
Come all ye sinners. The road is open.

The House at the end of the lane
Also Coming Soon
The Known Rooms - A collection of ready-made rooms to drop into any session of The House at the End of the Lane.
Available July 2025
What’s Inside the House?
The Core Game – Rules for playing The House at the End of the Lane using Trophy Dark, complete with a structured descent into horror.
The House’s Influence – Custom mechanics for the house’s shifting nature, whispering voices, and psychological toll.
Strangers at the Door – Character creation tools, backgrounds, and personal horrors that shape how the house claims you.
Guidance – Advice for running the game, building tension, and making the descent as eerie and memorable as possible.
13 Screams Beneath the withering sky
13 Screams Beneath The Withering Sky is a dark fantasy tabletop RPG designed for players who crave tension, exploration, and the thrill of facing insurmountable odds. The core rulebook includes everything you need to create characters, navigate a cursed world, and challenge the 13 Warlords that dominate the land.
Sleepy Hollow
A Tabletop Roleplaying Game of Early 19th Century Folk Horror
Sleepy Hollow delves into the eerie and unsettling atmosphere of the village of Sleepy Hollow and surrounding area in 1810, where the boundary between the Natural and the Supernatural is thin. The small, isolated village is steeped in traditions, haunted by tales of spectral riders, witches, and dark pacts made in the Dead of Night. The residents are deeply superstitious, their lives intertwined with the land, the ancient woods, and the unseen forces that dwell within.